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Tuesday, February 3, 2015

psychodrama, predictive programming, problem-reation-solution

 
[this is a brief, introductory summary of 3 important topics which will be expanded upon in future posts]
Since the earliest periods of human history, what we commonly call 'culture' has been created by symbols and ritual to bind (relegate) the members of a tribe to a common life-path, seasonal hunting and agricultural rituals and so forth. At the most basic level, this 'culture' was preserved and directed by 'chiefs' or 'shamans' who were seen as somehow uniquely in touch with ancestral spirits or nature spirits, and able to intervene on behalf of the tribe or individuals who were sick or barren or psychologically afflicted. At this nomadic hunter-gatherer level, things were relatively simple, consisting of perhaps male warrior initiation, female fertility and healing initiations, and potentially a shamanic type initiation for the priest-type or sorcerer. As societies became more centralized and complex (chiefly through the function of organized agriculture), distinct classes of individuals began to emerge, and correspondingly, organizations of farmers, merchants, warriors, and priests began to become more and more concrete, and often, very detailed segregation of the classes by dress, speech, behavior, etc. was a feature of these 'advanced' societies. Of course, this is an artificial construct, and as such it is sustained by artifice in the form of myth and cultural conditioning. The most common way most people would be familiar with this concept would be the caste system of India. Even today this is present behind the scenes in industrialized societies where people are segregated in the education system and social strata. At the earliest times these segregations took the form of initiatory rites, and perhaps the medieval guild system and secret societies became an extension of that. Today we have college fraternities, freemasonry (with it's various sub-groups and 'appendant bodies'), and clubs of all descriptions which fulfill a similar role. Many, who are not sociologically minded, do not realize the extent to which religions and education function in this way--to instill constructs and artifice within the individual and inculcate them with a behavioral and 'moral' template which they are expected to adhere to.
. . .
Ways and means:
1. psychodrama is employed in rituals (such as those of masonic orders), to produce emotional and physiological reactions which are then directed towards symbolism, linguistic programming with key-words/bible verses, and finally towards a suggested solution or the attainment of a desired resolution or seemingly 'novel' state of awareness/knowledge. psychodrama has been the modus operandi of theater since the classical period. the players wear a 'persona' or mask, potentially involving the invocation of the spirit of mythic heroes, ancestral spirits, or mythic deities. In the more occultic fraternities/magical orders this involves what is called the 'assumption of god forms'. the players are also accompanied by the chorus in classical drama, who echo the voices of the super-ego or moral 'lessons' which are the desired imprint intended by the author-ities of the drama. the fruit of psychodrama within the beholder is a 'catharsis' or purification through purging of emotional energy to arrive at a desired 'resolution'
2. predictive programming can be seen as a subset of psychodrama in which the audience is presented with the dramatic portrayal of certain events and situations which they are being prepared for in the coming future. predictive programming instils the audience with a 'heroic' way of responding to stimuli by causing them to identify with a sympathetic protagonist and subsequently model their own responses on that of the 'hero'. there is much subtle use of this method, as well as the most simple form, in which the audience is actually subconsciously attracted to the villain who is a powerful and self-motivated or transgressive (as opposed to passive) figure in the drama and may lead to them seeing the villain as a role-model. whether an audience member identifies with the hero or the villain, they are modeling a pre-scripted response designed by the author-ities of the drama to come.
3. Problem-Reaction-Solution is a term popularized by researchers and speakers (notably David Icke), which describes a particular Machiavellian application of the Hegelian dialectic to herd the masses into a desired outcome by creating a contrived public drama with pre-scripted false dichotomy between two seemingly opposed forces/groups that actually both combine to produce the desired 'synthesis'. in the mind of an ignorant audience/populace this gives the illusion that some natural process of conflict and resolution has occurred organically and naturally, and that the people have spoken and chosen between pre-set 'alternatives'.

These three elements are the bread and butter of fascism, psychic domination and debasement of the human species. Each one can be explained in thorough detail with many specific examples from history, as i hope to do in future posts.

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